An In-depth Exploration of Counter Fire
Executive Summary
- Counter Fire is a mobile MOBA gaming experience that incorporates elements of Battle Royale and blockchain technology with anime-inspired game visuals.
Key Highlights:
- Anime-inspired visuals to attract both Web2 and Web3 players for an all-in-one community.
- An experienced founding team with many years working in game creating industry.
- The game is able to leverage the mobile game platform to benefit from low user acquisition cost.
CEC Token Utility:
- Game Consumption: Players use CEC tokens to access premium content like competitions and new game versions.
- Liquidity Mining: Players can deposit tokens in a liquidity pool to earn additional CEC rewards and boost token liquidity.
- VIP System: Tokens deposited into the liquidity pool earn VIP points, unlocking exclusive in-game perks such as skins and social features.
- Governance: Token holders can vote on game content and updates, contributing to decentralized governance.
Token Name | CEC |
Blockchain | Viction |
Token Address | 0x111111267109489dc6f350608d5113B10c0C5cd7 |
Total Token Supply | 1,000,000,000 |
Starship Community Sale Allocation | 7,692,308 (0.77% of total supply) |
Listing time | 9 September 2024, 10:00 (UTC) |
Community Sale Start Date | 6 September 2024 |
1. What is Counter Fire?
Counter Fire is a mobile MOBA game that incorporates elements of Battle Royale and blockchain technology. With anime-inspired game visuals, the game aims to attract the next billion players by offering a free-to-play-to-earn casual gaming experience, all supported by the ecosystem token, CEC.
1.1 Project Mission & Value Proposition
Mission
- Counter Fire sets out to reach a broader audience by introducing the game through mobile platforms. According to the team, outstanding games will effortlessly attract new users. However, most Web3 games still focus on web and PC platforms, leaving limited adoption. Thus, CEBG studio decided to have a different approach to embrace the Web3 element via mobile gaming.
Value Proposition
- Counter Fire merges the beloved anime-inspired visuals with immersive MOBA gameplay, thus can achieve widespread promotion at low cost of user acquistition.
- To tackle the economic system, which is vital to Web3 gaming, the team designs a dual-support circular system: Diamonds deposited by Web2 players can then be converted into Gold, an in-game currency while the in-game assets acquired by Web3 players can be consumed and withdrawn through various channels such as in-game exchanges, lottery and more.
1.2 Project Key Features
- Gameplay: The game offers three game modes
- 4v4 PvP: Players can engage in a classic model of 4v4 team fights that requires the combinations of character classes and teamwork.
- Battle Royale PvP: Players will compete with other squads of up to 40 players to be the final team surviving.
- PvE (Coming soon): Players can explore dungeons, defeat world bosses.
- In addition, there are four character classes that users can choose from at the beginning of the match: Breaker, fighter, tank and medic.
- Development: For two years of development, Counter Fire has been through three rounds of game tests and achieved 100,000 players, with 40,000 daily transactions at peak.
2. Business model
The game revenue mostly comes from three main sources:
- Marketplace royalties: Counter Fire receives royalty fee when players trade in-game items, NFTs on its marketplace.
- In-game purchases: Specific activities such as esports events, competitions of various scales will require users to purchase several items to take part in.
- IP-related development: The team expands characters and stories from the game world to other media such as animation, novels.
3. What are the use cases of CEC?
- In-game ecosystem:
- Game Consumption: Players use CEC tokens to access higher-quality experiences, such as participating in competitions or trying out new versions of the game.
- Reward Mechanism: Players who perform well in PvP mode can increase their Rank score, earning CEC tokens as rewards at the end of each season.
- Liquidity Mining: Players can deposit CEC tokens into a liquidity pool, providing liquidity and earning additional CEC rewards, creating a secondary revenue stream.
- VIP System: By depositing tokens in the liquidity pool, players accumulate VIP points, unlocking exclusive privileges like skins, avatar frames, emoji packs, and social features, enhancing long-term engagement.
- Governance:
- Game Governance: CEC token holders can participate in voting on key decisions regarding game content and features, ensuring decentralized governance.
- Proposal Suggestions: Qualified players can submit proposals for game improvements, which are voted on by the community using CEC tokens, promoting continuous game enhancement.
4. Tokenomics
9.7% of token supply is expected to be released during the TGE, approximately around 97,000,000 tokens. Around 40,000,000 tokens will be unlocked monthly.
5. Project team
Counter Fire is developed by CEBG Studio, an experienced group of game creators.
- CEO:Michael Yue
Co-founder of Giant Interactive, a game developer group which was later listed on New York Stock Exchange (NYSE:GA). Founder of FengHou capital with four early-stage funds. Creator of ZT Online.
- CFO: CR
Experienced in venture capital focusing on the gaming industry. CR has the role to facilitate communications with Exchanges, VCs, Market Makers, and platforms. Previously worked at Thinkingdata.
- CTO: James
Experienced technologist in gaming and cryptocurrency. Leading projects at Shanda Group, like The World of Legend and The Legend of Mir. Innovated in-game MPC wallet.
- Chief Economist: K
Senior Tokenomics Designer. Web 3 Advisor for NetEase, NetDragon Websoft, Century Huatong Group & Hero Entertainment. Co-founder of an Asia-based GameFi DAO.
- Lead Game Producer : GZ
Over 15 years of experience in game publishing at Shanda Group, Shanghai Ronghuo Network Technology and Hanye Mutual Entertainment. Previous experiences include Eligium MMORPG, Arcade All-Stars, Geometry Escape and more
- Lead Designer : Jack
Over 10 years of experiences in game product development at Yoozoo Games and Shengqu Games. Jack previously built Juvenile Three Kingdoms, Game of Thrones: Winter is Coming, JoJo's Bizarre Adventure: Golden Hymn and more.
6. Roadmap
Milestones:
- Hill's Treasure Hunt:
- 20,277,653 on-chain transactions
- 254,588 active wallets
- Beta Test
- 70,771 active users
- 351,635 battles
8. Growth Strategy & Community
8.1 Growth Strategy
- Expand to New Markets in Web2: Leverage the low acquisition cost to grow in new regions with strong mobile gaming communities, localizing content for better reach.
- Increase Web3 Utilities: Enhance CEC token utility by offering more rewards, assets, and earning opportunities, appealing to Web3 users interested in both gaming and investment.
- A Community of Web2 and Web3 Players Together: Attract Web2 players while showcasing Web3 benefits like token ownership and play-to-earn opportunities. The team focuses on social media to build awareness and educate new users and offer exclusive rewards through a tiered VIP system.